Burst Out

A screenshot of the enemy behaviour tree A screenshot of the slime enemy as it appears in the Unreal Editor A screenshot of the turtle enemy as it appears in the Unreal Editor The main menu screen Part of the opening cutscene, the kitchen Part of the opening cutscene, an aerial shot of New Platesville Part of the opening cutscene, Bub Bly Bub in the first level (the Sink) fighting a slime

Made in Unreal Engine 5 | Check out the Game Jam site here

My team’s entry for the 2025 Global Game Jam. In this 2.5D platformer, you play as Bub Bly, a simple little soap bubble whose whole life so far has been cleaning up monsters made of dirt in the sink it calls home. One day, he decides to explore the outer kitchen and figure out if this is really all he wants for life to have in store for him.
Since our team was mostly computer science and audio students, most of my contributions were creative (script writing, character concept art, and the beginning cutscene art) but I also contributed to putting together the enemies (assembling the animation blueprints and some functionality debugging) and various UI.